Lightning Returns: Final Fantasy XIII – TGS Hands-on Preview

By Janelle | October 3, 2013 at 7:26 am

I’m sure a lot of people are approaching Lightning Returns: Final Fantasy XIII with the same trepidation I was. The first two games were worth playing for their solid battle systems, though opinions on the merits of the other aspects vary widely. But on the Tokyo Game Show floor, for better or worse, Square Enix seems to have hooked me in for a third go-round in the world of Pulse and Cocoon.
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Theathrhythm Final Fantasy: Curtain Call – TGS 2013 Hands-on Preview

By Janelle | September 23, 2013 at 12:00 pm

Theatrhythm Final Fantasy: Curtain Call is like a Director’s Cut version of Theatrhythm, the Final Fantasy-themed rhythm game that came out for the 3DS in 2012.
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Final Fantasy IV: The After Years for iOS – TGS 2013 Hands-on Preview

By Janelle | September 23, 2013 at 11:44 am

Square Enix is re-releasing Final Fantasy IV: The After Years on iOS. It’s a remake of a cellphone game that was ported to consoles, and now it’s coming back to its mobile roots. But phones have acquired touchscreens since The After Years was first developed. I took a spin with the TGS demo on an iPad to see how the game fared on a tablet.
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TGS 2013 – Final Fantasy X/X-2 HD Remaster Hands-on Preview

By Janelle | September 19, 2013 at 12:00 pm

If you clicked this link expecting a detailed play-by-play of the Final Fantasy X/X-2 HD Remaster demo, sorry. In true, half-assed RPGLand fashion, I will come out and say that there isn’t much to say. It’s Final Fantasy X. In HD. The end. I played X during my crack at the demo, but I also watched someone play the X-2 demo while I waited in line, and can say that that also sure was Final Fantasy X-2, in HD. The 3 main girls were obviously more detailed than side characters and enemies, and seeing them together was a little weird, like they were from different games, but that might have been just the fact that I was a few feet further from the screen than I would have been, were I at home.

Since there isn’t much to say, that means it’s some good ol’fashioned Graphical Nitpicking Time!
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TGS 2013 – Maple Story: Unmei no Shoujo Hands-on Preview

By Janelle | September 19, 2013 at 11:55 am

Originally a Korean exclusive, MapleStory: Unmei no Shoujo is being brought to Japan in 2014 by Sega. This is the second portable take on MapleStory, a cutesy platforming MMORPG by Wizet that’s been running in some form for over a decade now. From the looks of the demo, MapleStory: Unmei no Shoujo does a good job of translating the gameplay elements of the MMO into an easy-to-play portable adventure.
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Final Fantasy XIII-2 TGS hands-on

By Janelle | October 4, 2011 at 8:10 am

Final Fantasy XIII-2, sequel to the polarizing Final Fantasy XIII, was on display at the Tokyo Game Show this year. I took a shot at the demo to see if anything’s changed.
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Ni no Kuni (DS) hands-on impression…again

By Janelle | September 29, 2010 at 8:55 am

I was fortunate enough to be able to revisit Ni no Kuni at the Level-5 booth this year, before it hits store shelves this Christmas. The demo I played last year was there again, Level-5 added a new scenario with more game mechanics, and had real copies of the Magic Master spellbook on hand to be used with the demo. I had a great time with last year’s demo, so I was looking forward to more Ni no Kuni. Sadly, the demo experience didn’t hold up as well this time around.
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Ni no Kuni: 2 hands-on impressions

By Heath | September 28, 2010 at 9:54 am

Both Heath and Janelle played the Level-5 PS3 title Ni no Kuni at length. The booth featured two different demos, with Janelle tackling one and Heath jumping on the other. Both impressions are here.
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Fable III hands-on impression

By Janelle | September 28, 2010 at 9:13 am

Fable III‘s demo set the Hero near the entrace to a dungeon set in a ruined temple, or a cave, or a crypt, or something. At first, it felt like Fable III played much like Fable II. The dog was there, the golden fairy dust quest trail on the ground was there, the magic aiming system was there. I started off into the dungeon, rifling through some bookshelves, admiring the scenery and playing with the dog.
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Trinity Zill O’ll Zero TGS hands-on, 5-minute gameplay video

By Heath | September 26, 2010 at 9:47 pm

Trinity Zill O’ll Zero is a must-play for action RPG fans with a PS3. The demo at TGS was fabulous and only left me wishing I could play more.
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Shining Hearts TGS hands-on impression + screens

By Heath | September 24, 2010 at 9:46 am

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Arms’ Heart TGS hands-on impression

By Janelle | September 21, 2010 at 11:27 am

Developed by Hamster and shown at the Konami booth, Arms’ Heart was touted as a “Dark Steampunk RPG.” While the demo showed that Arms’ Heart is at least one of those things, it only offered a clear picture of the game’s battle system. I didn’t walk away from the demo feeling like I had a good grasp of the game. If I had, I might be less inclined to compare it to the Shadow Hearts series.
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Parasite Eve: The Third Birthday TGS hands-on impression

By Heath | September 20, 2010 at 7:07 am

Aya Brea is back in her long-awaited third game, The Third Birthday. While not technically going under the Parasite Eve moniker, let’s be honest, everyone knows that’s what this is.
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Kingdom Hearts RE: Coded TGS hands-on impression

By Heath | September 19, 2010 at 8:48 pm

Kingdom Hearts RE: Coded is the DS version of a game that was originally released for cellphones. And it shows.
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Yakuza New Chapter – TGS hands-on impression

By Heath | September 18, 2010 at 7:40 am

Sega has been taking some of its best-selling console titles into handheld territory recently, from Valkyria Chronicles II earlier this year, to Kurohyo: Yakuza New Chapter, due out this month in Japan.  One of the biggest differences in the VC transition was that the huge battlefields had to be broken up into several smaller chunks; something similar was required for Yakuza‘s PSP debut.
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Dissidia 012 Final Fantasy – TGS hands-on impression

By Janelle | September 16, 2010 at 8:32 am

Dissidia 012 Final Fantasy hit the Tokyo Game Show with the now-famous two new playable characters (FFIV’s Kain and FFXIII’s Lightning), so I picked it up to play for a bit. If you weren’t expecting the game to be basically the same as the first, prepare to be astounded. If you were, great! I can skip to the part where I tell you what’s new and interesting.
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Vakyria Chronicles 3 hands-on impression (TGS)

By Heath | September 15, 2010 at 9:00 pm

I just played some story and battle segments of Valkyria Chronicles 3 for PSP.
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Final Fantasy Legends (mobile) preview

By Heath | September 8, 2010 at 2:10 am

Now available for Japanese iMode users is Final Fantasy Legends.
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Yakuza series goes handheld: Project K preview

By Heath | May 2, 2010 at 2:39 am

Yakuza 3 for PlayStation 3 was just released in North America, while Yakuza 4, also for PS3, recently made its debut in Japan. All games in Sega’s high-selling series thus far have been for consoles, though the next one, currently with the working title of Project K, will be for the Sony PSP. Images, a trailer, and details below.
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Valkyria Chronicles 2 hands-on preview

By Heath | March 21, 2010 at 12:37 pm

Sega’s Valkyria Chronicles for PlayStation 3 was the most innovative strategy RPG to come along in years, and in the opinion of this writer, also one of the best overall. Its sequel, Valkyria Chronicles 2 for PSP, is out in Japan and headed stateside later this year. Here is a hands-on preview describing some key differences, similarities, and how they’re all coming together.
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