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LordEtna

Joined: 12 Oct 2006 Posts: 8 Location: Netherworld
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Posted: Thu Oct 12, 2006 7:14 am Post subject: RPG Maker Game Projects? |
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Is it okay to post about that here?
My friends and I already started on a bunch before, but they'll be released..
maybe some time in late 2007... that is if only we can figure out if a +2.5 or
3 GB oject can be uploaded anywhere for free... |
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Sethimothy *Accomplished* Bastard

Joined: 20 Dec 2005 Posts: 2144
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Posted: Thu Oct 12, 2006 10:07 am Post subject: |
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| I'd be interested. |
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Idin Leis Niggar Alarm!

Joined: 19 Oct 2005 Posts: 4437
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Posted: Thu Oct 12, 2006 12:03 pm Post subject: Re: RPG Maker Game Projects? |
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| LordEtna wrote: | Is it okay to post about that here?
My friends and I already started on a bunch before, but they'll be released..
maybe some time in late 2007... that is if only we can figure out if a +2.5 or
3 GB oject can be uploaded anywhere for free... |
It is called Bittorrent. _________________
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timrpgland Founder, Est. 1999

Joined: 31 Aug 2005 Posts: 2621 Location: MN
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Posted: Thu Oct 12, 2006 11:27 pm Post subject: |
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We've been tossing around the idea of brining back these types of games/projects onto the actual site. I'd be interested in hearing about your project. _________________
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Sethimothy *Accomplished* Bastard

Joined: 20 Dec 2005 Posts: 2144
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Posted: Fri Oct 13, 2006 4:23 am Post subject: |
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I hope it's an original RPG Maker project, not like a lot of this fan crap you see these days.
I should get my hands on RPG Maker, get some friends to help out, see what can't come up. |
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LordEtna

Joined: 12 Oct 2006 Posts: 8 Location: Netherworld
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Posted: Fri Oct 13, 2006 6:27 am Post subject: |
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At first it was a slight mix of R-Type and Gradius with some normal medieval
and futuristic objects, but so soon as the Disgaea Character sprites were
added, it became a inferior but cute lower version of Disgaea (Still holding
everything else in place) renamed as D-Type... well, that's the second project
for RM2K3, but is only one of them, we still have the old ones as well, and
were about to waste some time moving our very first RM2K project, holding
everything above discribed called R-Force RPG Network Battle Series. If
you'd like some resources, reply back. I have some of them you'd find
interesting: Myself (as you see), Mid Boss, Laharl, Adell, Mage girl,
Nekomata, Prinny, Flonne, Baal, Vic-Viper T-301, Bigcore, Sigma, Chicken
Bombs (our popular hand-made enemies of the series), and a few others I'm
still working on with my friends.
Here's a lame, but still cute spoiler of what it WOULD look like one day...
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Sethimothy *Accomplished* Bastard

Joined: 20 Dec 2005 Posts: 2144
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Posted: Fri Oct 13, 2006 9:06 am Post subject: |
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| Oh. Dear God. No. |
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VsPluckyDuck Duckslit

Joined: 19 Jan 2006 Posts: 1268
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Posted: Fri Oct 13, 2006 12:28 pm Post subject: |
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Oh yeah, that RPG Maker XP came out a long while ago, didn't it? Heh. I was going to download the 30 day trial and then said "Wait a minute! I'd never get anything done in that time, and I'm busy with school anyways!" so I decided against it.
The RPG Maker programs themselves are pretty interesting engines for creating the games, but since you get a lot of lazy games (or clones of other games) being made and published on the internet using prepackaged sprites, music etc., it's gotten a pretty bad rap. ^^; Also the reason that that engine from Hamster Republic, which came with nothing except some general .BAM music files and a few test images, winds up with very, very few games at all.
Talking of making games, I was doing my C++ homework yesterday, and then browsing around looking at Cave Story stuff (<5MB for one of the best games in the past few years, totally fits on my new flash drive), and there was mention of someone making a GBA port of that game vs. a DS port. In passing, the person creating the port mentioned that C is the language used for GBA games. Whoa. Imagine that.
It would require an emulator and some starting research on the subject (binary codes for the screen modes, addresses of sound and video triggers, conversion tools, etc.), but that'd be pretty cool to try out sometime. ^^ Maybe this summer. |
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timrpgland Founder, Est. 1999

Joined: 31 Aug 2005 Posts: 2621 Location: MN
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Posted: Sat Oct 14, 2006 6:02 am Post subject: |
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| Quote: | | Also the reason that that engine from Hamster Republic, which came with nothing except some general .BAM music files and a few test images, winds up with very, very few games at all. |
props for even mentioning it. I loved ohrrpgce (might be off). _________________
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LordEtna

Joined: 12 Oct 2006 Posts: 8 Location: Netherworld
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Posted: Sat Oct 14, 2006 7:26 am Post subject: |
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| Sethimothy wrote: | | Oh. Dear God. No. |
.....?
Is something wrong?
Did I do something against the site rules?  |
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Idin Leis Niggar Alarm!

Joined: 19 Oct 2005 Posts: 4437
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Posted: Sat Oct 14, 2006 8:44 am Post subject: |
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WTF?
Are those guns? _________________
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LordEtna

Joined: 12 Oct 2006 Posts: 8 Location: Netherworld
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Posted: Sun Oct 15, 2006 5:58 pm Post subject: |
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Laharl is using a Rail Gun (from Red Faction)
Ky (Vergil) is using a Dark Keyblade (From Kingdom Hearts 2... Fatal crest...was it?)
I'm using a Beam Saber like Zero for now (I also have the Soul Calibur, but it's in the full version of the game)
Nikushimi (the Nekomata girl) is using a Staff weapon
as for the enemies, Bigcore is armed with weapons as seen in Gradius V,
Sigma has a shield as in MMX3 (Megaman X3), and Baal has no weapons. |
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Strategos a$$

Joined: 01 Feb 2006 Posts: 2097 Location: Alll ston, MA
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Posted: Wed Oct 25, 2006 10:04 am Post subject: |
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original sprites totally pwn. Good job completely avoiding them; it's hard these days! _________________ H-E-S-T-E-R is a long, convoluted joke. |
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timrpgland Founder, Est. 1999

Joined: 31 Aug 2005 Posts: 2621 Location: MN
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Posted: Thu Oct 26, 2006 5:00 am Post subject: |
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Yeah that's a big problem with most of these projects. It's all ripped stuff. It's hard to find original RPG Maker games.
Still some effort is there and to each their own. _________________
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SecretBox

Joined: 12 Feb 2006 Posts: 9 Location: NJ
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Posted: Wed Nov 15, 2006 6:03 am Post subject: |
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Wow... when i saw this topic i had to reply.
i worked on my own rm2k project for almost 2 yrs and its done.
i have run it through so many test runs but i still need more testers.
It is called Kingdom Savior _________________
^_^ |
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NR The Great White Bear of Sunflower Street

Joined: 31 Aug 2005 Posts: 7320 Location: Japan
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Posted: Wed Nov 15, 2006 6:19 am Post subject: |
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| pics plz |
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SecretBox

Joined: 12 Feb 2006 Posts: 9 Location: NJ
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Posted: Mon Nov 27, 2006 4:33 am Post subject: |
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There are some screenshots on my website.
check them out...
www.freewebs.com/kingdomsavior _________________
^_^ |
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randar23rhenn Old school JRPG

Joined: 29 Dec 2005 Posts: 2098
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Posted: Fri Jul 13, 2007 7:41 am Post subject: |
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this thread needs more posts, i messed around with one of the rpgmakers back in the day, and made garbage
my friend jake had some sweet stuff going though, he had a fully fledged DBZ RPG, almost complete, he never finished though as far as i know
i should try to get into it some time, it would be fun methinks
i read 30 day trial? how much is it to have full version? _________________
Thanks to Sabo for the sig |
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Sethimothy *Accomplished* Bastard

Joined: 20 Dec 2005 Posts: 2144
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Posted: Fri Jul 13, 2007 8:00 am Post subject: |
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| I downloaded a rather illegal version called RPG Maker XP: Postality Knight's Edition. Honestly, though, most of the projects I see are so unoriginal (see OP) and working with what is given is, well, kind of tedious. |
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