Baldur's Gate: Dark Alliance
Xbox
Reviewed: 5/2/05
For some reason slashing your way through hordes of enemies provides
the most satisfactory means of relieving stress that I have ever come
to discover (I'm not meanign to make some sort of strange social
statement with that), and it's for this reason that Dungeon Hackers
are probably such a popular means of entertainment. Baldur's Gate:
Dark Alliance has everything you could ever want a slash 'n hack game
to have, and it lands it all with graceful beauty.
Seriously, playing the game or even watching this game is splendor;
the graphics definately offer something to write home about,
especially the stunning water and lighting effects. As you see your
puny little elf launch out a giant fireball which explodes, blasting
the enemies near it into fresh kibbles 'n bits, you just kinda get
caught with your eyes watering. The graphics are probably best divided
into two parts: gameplay, and talking. The gameplay graphics are
impressive on their own, but when you dive into conversations, and the
model is expanded for the talking bit, it sets new standards.
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The story is a little below average. Maybe that's why they stuck Pam Anderson in it. |
Although all the glory of beautiful graphics couldn't sell a game to
me if it didn't have equally beautiful gameplay... which is no problem
at all with this game. You begin by choosing your character and
difficulty level... doesn't that just get you pumped up! The
characters you have to choose from are: Dwarf fighter, likes big
weapons and hitting things with them as far as I can tell; Human
archer, he seems pretty much average... and he's an archer, so he's
got archery skills (flaming arrows and such); and the elven
sorcerress, she's got some really sweet spells, but physically is the
biggest wimp in the game. After choosing your beloved character, you
helplessly watch it get mugged in the city of opportunity, Baldur's
Gate. I truly can't help but feel gipped by this, since later this very
same character is taking out ice dragons and huge walking suits of
armor that could kill you by simply placing their little toe on you.
Despite this, the game really does begin to launch off, with your
first thrilling quest, destroy all the rats in the cellar! This brings
up the topic of quests; Baldur's Gate: Dark Alliance allows you to
cumulate gold and experience in two ways: fighting baddies and
completing quests. A quest would be a mission, so to speak, it
specifies an objective for you to complete, and then rewards you with
gold, experience, and sometimes an item. Of course, quests aren't
always in cellars, and also aren't necessarily always about killing
rats- sometimes they mix it up and toss in mice, gerbils, and a
variety of other such rodents... only kidding. The quests form a nice
'checklist' for you to play through, and guides you along your path.
The experience brings you closer and closer to levelling up, and once
you do it gives you points that you can use to 'purchase' new skills
or attributes, such as more health or flaming arrows, which allows for
a lot of control on how your character evolves.
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Nightfight |
Truly the best part of the gameplay--and best part of the game--is
just being able to play. Puzzles might be rare, and often reflex
based, but with a dungeon hacker it's the hacking in dungeons you
want- which is exactly what Baldur's Gate offers, except in a vast
array of stunning environments, from cellars with rats, to dark
forests, to ice caves, and flooded tombs with zombies. You'd want to
stop and admire the scenery, but your head would probably be crushed
by a giant stone thrown at you by an angry troll.You control one
character and just wander along being attacked by every fantasy
creature the game designers could think up, all at once it. It seems
like a single character should never be able to survive the onslaught,
yet you keep pulling through, and not only that, but you may hardly be
hurt. The game plays silky smooth, with controls so easy to
manipulate, you might forget you were hold a controller. All the
fights flow into each other casually, and your character calmly dices
the monsters to can sized pieces. Another great feature of the
gameplay is the ability to play two player, with a friend the game
becomes even more fun since you now battle each other for gold and
experience.
Music in this game only helps but to add to the effect. Atmosphere is
always built appropriately with well orchestrated music, so that
creepy areas become creepy, and other such scenarios, such as
background mumbling in . Voice overs are all well done and never sound
out of place.
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Good lighting effects |
Probably the only thing lacking in this game would be story. There
really isn't much of a plot line for the majority of the game, you
begin with a hunt for bandits, and then the rest of the game is
basically held together by mini-plots and substories, and very loosely
held to a main story. For almost the entirety of the game that is how
the plot goes, you're journeying around doing good for people, until
the end when you discover an ancient traitor planning to attempt
another attack on Baldur's Gate. Of course, you might have realized
this if you read the story in the instruction manual, but you'll
probably be waiting for her to show up with her "Dark Alliance," until
the end when you catch on this was it all along. Strangely, after
defeating her another plot twist is tossed in, as though in order to
make up for the lack of plot twists earlier... or possibly even the
lack of a plot in general.
Baldur's Gate: Dark Alliance is a spectacular game. It leads
off with impressive graphics, great sound quality, and thrilling
gameplay. It's a treat that you'll keep eatting until it's
finished, and one of the absolute best dungeon hackers the PS2, Xbox, and GameCube have to
offer. Playing this game is like watching a beautifully orchestrated
display of gameplay and graphics- plus it has weapons with awesome
names like 'fine flaming battle axe of disruption +3', and when you're
wielding something with a kick-ass name like that, you can't help but
admire the coolness of the game.
-Valiant Warrior
Score Breakdown |
Overall 8 See our Review Criteria |
Gameplay |
10 |
Story |
4 |
Graphics |
9 |
Sound/Music |
7 |
Replay Value |
6 |