The game system takes some time to get used to, but not so much that it
detracts from the enjoyment of the game. Mostly a mouse-driven game, players
have cursor options to select actions, conditions, and manage
inventory. Taking care of said inventory isn't a comfortable process, as players are
forced to manage all loot in a single columned interface.
Fallout does some things quite well. Character creation is quite
thorough, including optional traits and perks to enhance characters'
starting abilities, making him/her unique. Fallout's creators also attempted to
implement a system of "right and wrong," and player interaction with NPCs is
affected by Karma. As two more examples, sound and music both compliment the story
environment without going over the top.
Like games of the time, there are some things that greatly under-perform.
Most roaming NPCs are fairly useless for more than a grunt, snide
remark, or comic relief. While players can recruit companions, they have no
control over them, allowing for situations where the recruits will shoot players (and other
NPC companions) in the back or block the path. They do not target what
the player targets most of the time, and players will notice when trying to do
something nefarious that combat will provoke NPCs to target other
people, including children, which just cause one's Karma to bust. Also,
players're forced to trade with them to provide them any resources. They don't
wear armor or gain levels making them weak and pathetic in the end-game.
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Iguana Bobs!?!? My favorite!! |
Look out for bugs. Remember, the patches that are released for this game
are supported by Windows 95 only, since there was no other workstation OS out
at the time. Heed my advice and save the game often, both to dodge the
bugs and NPC accidental assassination attempts.
The presentation of the story is both humorous and
enlightening. The previously touched-on story is set in the future, but most everything looks
like it came out not long after World War II. What's left of civilization
is surviving under the tow of two-headed cows while rusting autos and
modern technologies similar to our era are strune about. Bottle caps are
the currency of choice and iguana sticks are to die for.
All things being said, Fallout is still one of the best RPGs ever made for
the PC and sparked a great trend. It is true that it came out around the
same time Blizzard released Diablo, but Fallout breaks the mold of the
dungeon-slaying, fantasy troop that is all too expected in an RPG.
-Joseph Proveaux
Score Breakdown |
Overall 7.5 Out of 10 See our Review Criteria |
Gameplay |
9 |
Story |
9 |
Graphics |
8 |
Sound/Music |
8 |
Replay Value |
8 |
The Verdict: Very Good |