Final Fantasy X-2
Playstation 2
Reviewed: 2/6/05
The mere mentioning of a direct sequel
caused a lot of commotion amongst Square fans. Final Fantasy X-2 broke the previous
trend of having every single Final Fantasy game be a story
of its own, with its own set of new characters, storyline, and even
graphics. At a time when many thought Square Enix was going
mad, this game made people turn their
heads, be it for good or bad.
Final
Fantasy X-2 tells what transpired after its elder,
Final Fantasy X. The story takes place 2 years after Yuna, Tidus,
and friends defeated Sin. At last the eternal calm was at
hand. People could finally go about their lives and live for themselves.
They controlled their own destiny. Although things seemed okay,
Yuna was distressed. Since there were no Aeons to worry about, Yuna
traded in her summoning job for a new one: sphere hunter. Sphere
hunters, as the name may tell, are people who travel the world in search of
magical spheres that contain lost memories. So with
the help of her cousin Rikku and a new, debateably homosexual cast member Paine, Yuna sets out on a journey to answer deep questions
and learn of Spira's best-kept secrets.
|
You go girl! |
The general concept and theme are really polarizing factors among series fans discussing FFX-2. But when looking behind all its "girl power" themes, one would
find a pretty decent RPG to play.
X-2 uses a vastly different
battle system than its predecessor. The spheres are back, but in the
form of a new system called "Dress Spheres." These special
spheres are the key to unlocking our femme fatale's various job classes. In order to equip a Dress Sphere,
one needs a Garment Grid. These allow players to hold a
certain amount of Dress Spheres at any given time. But here's where
it gets much more entertaining: each Garment Grid has special bonus
on them. So as players change through various job classes, they can increase
a given character's attributes and sometimes even grant her other spells
that her job using normally doesn't have. Every dress
sphere is plotted on the grid; once a girl transforms into all jobs
on it and light up every part, she can activate
an even more powerful sphere called a "Special Dress Sphere."
Each gal has her own unique Special Dress Sphere that allows her to unleash
major pain. (But remember, one must first find the Special
Dress Spheres in order to use it.) To increase the power of a
Dress Sphere, characters will earn learn Ability Points after battle, which allow players to select whichever new
move a girl should learn from that job class. Non-battle gameplay mechanics changed a bit as well, with Yuna being able to jump around a bit.
One gripe about battle would be that
watching the cinematic
transformation of job classes over and over again becomes a little
repetitive. Even with the game's fast pace, that aspect gets a little old.
|
Kick yo' @$$! |
Graphically, Final Fantasy X-2 is
pretty much the same as FFX, but the world and play itself are pretty different.
FFX was very linear and didn't give that many options in terms
of where to go, at least for the majority of the game. X-2, however, gets rid of that problem.
The airship Celsuis allows the party to travel to various
parts of Spira with a touch of a button. You create your own
path in the storyline and get to decide where to go next. The only
catch is that the party must go to each of the "hot spots"
on the map that reveal more of the story. But that doesn't mean it's best to just jump to every single hotspot; completion of side missions contribute to the goal of getting the "true" ending.
FFX-2's music is good, for the most part. The first cinematic sequence has Yuna
singing a song composed by Jade from Sweetbox
that really sets the game up with its female theme. Also, the battle
music has familiar tunes to the Final Fantasy series and themes
based off of FFX.
With the good, there's also the
bad here. Even though there is a sense of freedom in this game, it sometimes
was a little too "free," and that caliber of non-linearity made this reviewer feel like
he was playing one huge mini game instead of an actual game. The
storyline is...passable...but it really could have been better. The fact that this game can be completed in 15 hours doesn't help either.
It is cheap now, though, so perhaps it is a good add-on for the series, considering the new price.