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Mistwalker’s Last Story may feature realtime play

By Heath | March 7, 2010 at 5:02 pm

Whether refering to the battle system, something in the overworld, or something else entirely, former Final Fantasy producer Hironobu Sakaguchi has said some interesting things on his company blog Most noteably, “…I want you to understand how difficult it is to finish the last fixes and it is time consuming in RPG creation. There is an unknown territory for me because of the real time system exists in it. But I believe that the hurdle will invent something new.”

Now, this is nothing definite, but Blue Dragon, ASH, and Lost Odyssey also took at least some step away from Sakaguchi convention in different ways and to different degrees (despite various inevitable similarities), so this could mean a number of things.

It would seem most likely, if anything, to point to a real time battle system — a gameplay element becoming more and more common these days, which would also fit the description of being relatively new to Sakaguchi.

Thanks to neo2046 of NeoGAF for spotting this news. Stay tuned for further deveopments.

Topics: MistWalker, Rumors, The Last Story